<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Gcp on Tobias Theel | Senior Software Engineer</title><link>https://blog.noobygames.de/tags/gcp/</link><description>Recent content in Gcp on Tobias Theel | Senior Software Engineer</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Tue, 04 Aug 2026 19:30:00 +0200</lastBuildDate><atom:link href="https://blog.noobygames.de/tags/gcp/index.xml" rel="self" type="application/rss+xml"/><item><title>GCP Basics — Part 1: Understanding Load Balancing in Google Cloud</title><link>https://blog.noobygames.de/blog/gcp-basics-1-load-balancing/</link><pubDate>Tue, 04 Aug 2026 19:30:00 +0200</pubDate><guid>https://blog.noobygames.de/blog/gcp-basics-1-load-balancing/</guid><description>&lt;p&gt;This is the first post in a series where I work my way into the Google Cloud Platform and document it as I go — learning in public. If something here is wrong or outdated, tell me and I will fix it.&lt;/p&gt;
&lt;p&gt;We start with &lt;strong&gt;load balancing&lt;/strong&gt;, because that is where most GCP beginners hit their first wall of vocabulary: target pools, URL maps, forwarding rules, backend services, target proxies. Five nouns, none of which explain themselves.&lt;/p&gt;</description></item></channel></rss>